There are many steps involved in creating the cinematics for Quench. In this blog post I’ll describe my process for making these cinematics, focusing mainly on storyboarding. In particular, I’m working on the animated cinematics that will play at the beginning and end of the game, as well as between some of the levels. Get 20% off GameMaker licenses until December 1st.Kristina here! I’m responsible for a lot of the 2D art and 2D animation for Quench. This one runs until the end of the year, get audio plugins and premium memberships at a 25% discount, with higher discounts the more items you purchase. Save 40-50% off 3D models through Monday. You can learn about Sound Particles here.
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